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π€ AI Bots
Super-Shiritori features a cast of unique AI personalities β each with their own quirks, strengths, summon chances, and legendary mechanics. This page breaks down how they work, what makes them tick, and how to challenge them!
π AI Personalities
These AI bots can be summoned using their specific commands. Each has a different strategy and success rate:
| AI Name | Command | Cooldown | Success Rate | Description / Gimmick |
|---|---|---|---|---|
| NOOB | !noob
|
1 min | 100% | Plays short, simple words. Clumsy but eager. |
| ROOKIE | !rookie
|
2 min | 85% | Slightly better, prefers 3β9 letter words. |
| AVERAGE | !average
|
3 min | 75% | Balanced; picks 4β12 letter words. |
| PRO | !pro
|
10 min | 50% | Goes for challenging 12+ letter words. |
| VOWELLESS | !voweless
|
15 min | 50% | Prefers words with no vowels. |
| PASTER | !paster
|
15 min | 45% | Aims for ultra-long (30+ letters) words. |
| NUMBERPHILE | !numbers
|
15 min | 50% | Picks number-based words (e.g., seventeen). |
| PALINDROMIC | !palindrome
|
15 min | 45% | Obsessed with palindromes. |
| FAVORITIST | !fav
|
15 min | 45% | Loves 1 letter and sticks |
| MINIMALIST | !minimal
|
15 min | 50% | Always tries to play the shortest valid word. |
| FEARLESS | !boo | 10 min | 40% | Loves/hates phobias |
| MIMIC | !mimic
|
16 min | 40% | Adapts to your playstyle, mimicking your words. |
| ASSASSIN | !assassin
|
15 min | 40% | Replaces the active AI or silences you for 30 turns. |
| SNIPER | !snipe
|
10 min | 20% | Summons a legendary AI for one powerful word. |
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π§ AI Word Logic
Each AI personality uses custom rules to select words from the dictionary. Hereβs a quick breakdown:
- NOOB: 1β5 letter words; no apostrophes or hyphens; avoids vowelless entries.
- ROOKIE: 3β9 letter words; allows one hyphen.
- AVERAGE: 4β12 letters; no words with both apostrophes and hyphens.
- PRO: Always goes for the longest word (12+ letters).
- VOWELLESS: Looks for vowel-free words; if none, defaults to NOOB.
- FEARLESS: Only does phobias as much as possible.
- PASTER: Only uses words longer than 30 letters.
- NUMBERPHILE: Searches for spelled-out numbers.
- PALINDROMIC: Prefers palindromes or symmetrical spellings.
- FAVORITIST: Loves to end words with a selective favorite letter
- MINIMALIST: Picks the shortest available word.
- MIMIC: Mimics your word structure and letter usage if possible.
- ASSASSIN: Prioritizes hijacking the AI β or punishes you if it fails.
- SNIPER: Pulls a dramatic word from the top 350 longest words in the entire dictionary.
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π― Sniper AI: The Legend
Sniper AI is a one-shot legend with devastating word picks. Here's what you need to know:
- Summon Command:
!snipe(20% success) - Cooldown: 10 minutes
- Natural Appearance: 0.1% chance on any AI turn
- Word Pool: Chooses from the 350 longest words that start with the correct letter
- Loggable Event: All Sniper summons are recorded. Use
/config_view snipesto view logs. - Special Title: Successfully summoning Sniper grants the Sniperβs Mark title.
If no valid word is found, Sniper "peers through the scope but sees no opening..."
If the summon fails: > "SNIPER AI was not convinced and remained waiting in position."
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πͺ Assassin AI: Risk and Reward
The Assassin AI is a game-changer β but it's risky.
- Summon Command:
!assassin(40% success) - Cooldown: 15 minutes
- On Success: Replaces the active AI and unlocks the Assassinβs Ally title.
- On Failure: Youβre silenced for 30 turns.
- Limit: Only one Assassin can be active at a time.
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𧬠AI Failure Event (1 in 27 Million)
Yes β it can happen.
Every AI has a **1 in 27,963,028** chance of playing a completely invalid word. When it does, chaos erupts:
- AI plays a word that doesn't start with the correct letter.
- A dramatic error message appears.
- You may win the game instantly.
- The AI is terminated and must
/invite_ai - Grants the rare Man Beats Machine title.
"**NO WAY** the AI failed... like that's a 0.0000000357% chance?? You won? I think??"
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π§© Dynamic Personalities
The AI isnβt static β it evolves mid-game!
- After Round 20 (or every 10 rounds), thereβs a 70% chance the AI will switch personalities.
- Based on your own average word length and patterns.
- Summon probabilities shift dynamically each round.
This keeps games fresh and unpredictable.
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π AI Summon Summary Table
| Command | AI | Success Rate | Cooldown | Notes |
|---|---|---|---|---|
!snipe
|
Sniper | 20% | 10 min | Single-turn legendary AI |
!assassin
|
Assassin | 40% | 15 min | Replaces AI or silences you |
!noob
|
NOOB | 100% | 1 min | Basic bot |
!rookie
|
ROOKIE | 85% | 2 min | |
!average
|
AVERAGE | 75% | 3 min | |
!pro
|
PRO | 50% | 10 min | |
!voweless
|
VOWELLESS | 50% | 15 min | |
!fav
|
FAVORITIST | 45% | 15 min | |
!boo
|
FEARLESS | 40% | 10 min | |
!paster
|
PASTER | 45% | 15 min | |
!numbers
|
NUMBERPHILE | 50% | 15 min | |
!palindrome
|
PALINDROMIC | 45% | 15 min | |
!minimal
|
MINIMALIST | 50% | 15 min | |
!mimic
|
MIMIC | 40% | 16 min |
---
π Man Beats Machine: AI Failure Odds
The AI failure mechanic has a 1 in 27,963,028 chance of triggering any time an AI plays. Below are the true odds of witnessing this failure *after successfully summoning* an AI or when one appears naturally:
| AI | Summon Command | Summon Chance | AI Failure Odds (Fraction) | Combined Odds (Fraction) | Combined Odds (%) |
|---|---|---|---|---|---|
| NOOB | !noob
|
100% | 1 / 27,963,028 | 1 / 27,963,028 | 0.0000035769% |
| ROOKIE | !rookie
|
85% | 1 / 27,963,028 | 1 / 32,898,856 | 0.0000030404% |
| AVERAGE | !average
|
75% | 1 / 27,963,028 | 1 / 37,284,037 | 0.0000026813% |
| PRO | !pro
|
50% | 1 / 27,963,028 | 1 / 55,926,056 | 0.0000017885% |
| VOWELLESS | !voweless
|
50% | 1 / 27,963,028 | 1 / 55,926,056 | 0.0000017885% |
| PASTER | !paster
|
45% | 1 / 27,963,028 | 1 / 62,140,068 | 0.0000016097% |
| NUMBERPHILE | !numbers
|
50% | 1 / 27,963,028 | 1 / 55,926,056 | 0.0000017885% |
| PALINDROMIC | !palindrome
|
45% | 1 / 27,963,028 | 1 / 62,140,068 | 0.0000016097% |
| FAVORITIST | !fav
|
45% | 1 / 27,963,028 | 1 / 62,140,068 | 0.0000016097% |
| FEARLESS | !boo
|
40% | 1 / 27,963,028 | 1 / 69,907,570 | 0.0000014307% |
| MINIMALIST | !minimal
|
50% | 1 / 27,963,028 | 1 / 55,926,056 | 0.0000017885% |
| MIMIC | !mimic
|
40% | 1 / 27,963,028 | 1 / 69,907,570 | 0.0000014307% |
| ASSASSIN | !assassin
|
40% | 1 / 27,963,028 | 1 / 69,907,570 | 0.0000014307% |
| SNIPER (Summoned) | !snipe
|
20% | 1 / 27,963,028 | 1 / 139,815,140 | 0.0000007154% |
| SNIPER (Natural Spawn) | β | 0.1% (1 in 1,000) | 1 / 27,963,028 | 1 / 27,963,028,000 | 0.00000000357% |
To witness a naturally spawned Sniper **fail**, the odds are 1 in 27.9 billion. Thatβs rarer than flipping 34 heads in a row.
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π Fun Facts
- Sniper AI used to be a 0.01% chance but got bumped to be a rarer event.
- Assassin AI is the only one with actual risk of punishment.
- Vowelless AI was prone to crash the bot if it had to play a vowel
- AI failure events was originally 2 million exactly but now is a "bit" rarer.
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π» Developer Notes
AI logic is handled in code that dynamically filters words based on length, structure (hyphens, apostrophes), and traits like palindromes or number presence. Word filtering and probabilities are updated in real time based on game progress.
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